Using Clipping

Overview

In this tutorial, you'll use learn how to use GlowWorm to render very large, very complex scenes that Poser would otherwise choke on. Read this tutorial through before attempting it.

Setting up your scene



Here's my scene. I know, I know--there's no way Poser would ever choke while rendering that, but let's pretend that each ball has 8 million-billion polygons and enormously detailed texture maps.

What I want to do is render the scene in three layers: Foreground objects in one, background objects in another, and then everything in between. To do this, I'll add two of GlowWorm's Clipping widgets to the scene.



In Poser, go to the GlowWorm library folder. Add two Clipping (scissors) widgets to the scene.

Every clipping widget divides the scene into multiple renders. If you have one clipping widget, you'll get two renders, representing each side of the widget. If you have two clipping widgets, you'll get three renders: (1) Everything between the camera and the first clip, (2) everything between the first and second clip and (3) everything after the last clip.

You can have as many clipping widgets in the scene as you'd like. I've placed one clipping widget between each ball.



So how do you know what makes it into each render? Here's a bird's eye view of the scene.



Any object that ends before the clipping widget will be rendered in that widget's zone. This means that, even though the ground plane is in all three zones, it only appears in the third render--because that's where the ground plane ends.

Let's look an another example with an object that breaks a clipping widget's boundaries.



Here, the box starts in the first zone, but since it ends after the first widget, it gets rendered with the second zone objects. This isn't the ideal way to handle things, but, due to technical limitations, it was the best option available.

Shadows in clipped renders

The clipping widgets are in place; the scene's setup; we're good to go, right?

No--if you're rendering with shadows, you need to consider what's going to happen with them. There are two easy work-arounds:
Since the shadows in this scene are going to be pretty simple, I'll go the shadow-catcher route.

Setting up the render job

In Poser, launch GlowWorm from the library. Click the "Add File" button and select your scene.

Unless you're doing an animation, be sure to change the Output Frames to "Current". Set other properties as desired.

You can have whatever render passes you like. GlowWorm will automatically cut up and render any scene that contains Clipping widgets.

Compositing the clipped renders



Here are the three clipped images from just doing a normal render. Each one of them has an alpha channel that can be used to cut it out.



After that, it's just a matter of putting one layer on top of the other!