The latest member of the Poseworks Shader Collection, pwCatch, is now available for DAZ|Studio!
Bring your virtual world together with the real world with this surface shader for DAZ|Studio. Use pwCatch to catch and create shadows, capture reflections and integrate your scenes with other images the way that you've always imagined.
Features
Can be used with any figures or objects that you own
Catch shadows from other objects for easy compositing
Cast shadows into the scene without the object being visible
Catch the reflection of other objects
Make a surface mimic the backdrop image to bring your photos and 3D together like never before
An interactive tutor that shows you the effects of each property and helps you pick settings as you go
So, if I want the character to render with the shadows from the background, I need to apply this shader to said object. Or apply it to a shadow-catcher plane prepositioned according to the object/surface in the background in order for the shadow to land "on" said background image, right?